run gui
This commit is contained in:
@ -10,6 +10,7 @@ To set default paths, edit config.py
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from __future__ import annotations
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import argparse
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import html
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import json
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import subprocess
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import threading
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@ -37,6 +38,212 @@ except ImportError:
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DEFAULT_MODEL_SIZE = "small"
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# Gradio 6 sanitizes <script> tags inside gr.HTML content, so any canvas drawing code
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# must live in the component's supported js_on_load hook.
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CANVAS_JS_ON_LOAD = r"""
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(() => {
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const root = element;
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if (!root) return;
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const canvas = root.querySelector('#annotation-canvas');
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const imgEl = root.querySelector('#annotation-img');
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const initialBoxesEl = root.querySelector('#annotation-initial-boxes');
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if (!canvas || !imgEl || !initialBoxesEl) return;
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const ctx = canvas.getContext('2d');
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const displayWidth = canvas.width;
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const displayHeight = canvas.height;
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let boxes = [];
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try {
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const raw = initialBoxesEl.value || initialBoxesEl.textContent || '[]';
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boxes = JSON.parse(raw);
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if (!Array.isArray(boxes)) boxes = [];
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} catch (_) {
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boxes = [];
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}
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const hiddenInput = document.getElementById('canvas-boxes-data');
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const syncHidden = () => {
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if (!hiddenInput) return;
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hiddenInput.value = JSON.stringify(boxes);
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hiddenInput.dispatchEvent(new Event('input', { bubbles: true }));
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};
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syncHidden();
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let isDragging = false;
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let dragStart = null;
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let selectedCorner = null;
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let selectedBoxIndex = -1;
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let creatingBox = false;
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let createStart = null;
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function redraw() {
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ctx.clearRect(0, 0, displayWidth, displayHeight);
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// Base image is rendered via <img> below the canvas.
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boxes.forEach((box) => {
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const [x1, y1, x2, y2] = box.bbox;
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const label = box.label || 'knot';
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const conf = box.confidence || 1.0;
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ctx.strokeStyle = 'red';
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ctx.lineWidth = 3;
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ctx.strokeRect(x1, y1, x2 - x1, y2 - y1);
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const handleSize = 6;
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ctx.fillStyle = 'red';
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ctx.fillRect(x1 - handleSize, y1 - handleSize, handleSize * 2, handleSize * 2);
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ctx.fillRect(x2 - handleSize, y1 - handleSize, handleSize * 2, handleSize * 2);
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ctx.fillRect(x1 - handleSize, y2 - handleSize, handleSize * 2, handleSize * 2);
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ctx.fillRect(x2 - handleSize, y2 - handleSize, handleSize * 2, handleSize * 2);
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ctx.fillStyle = 'red';
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ctx.font = '16px Arial';
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const text = conf < 1.0 ? `${label} ${conf.toFixed(2)}` : label;
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ctx.fillText(text, x1, y1 - 5);
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});
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if (creatingBox && createStart && dragStart) {
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ctx.strokeStyle = 'blue';
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ctx.lineWidth = 2;
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ctx.setLineDash([5, 5]);
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const x = Math.min(createStart.x, dragStart.x);
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const y = Math.min(createStart.y, dragStart.y);
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const w = Math.abs(createStart.x - dragStart.x);
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const h = Math.abs(createStart.y - dragStart.y);
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ctx.strokeRect(x, y, w, h);
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ctx.setLineDash([]);
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}
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}
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function getCornerAt(x, y) {
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const handleSize = 6;
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for (let i = 0; i < boxes.length; i++) {
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const [x1, y1, x2, y2] = boxes[i].bbox;
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const corners = [
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{ x: x1, y: y1, type: 'top-left' },
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{ x: x2, y: y1, type: 'top-right' },
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{ x: x1, y: y2, type: 'bottom-left' },
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{ x: x2, y: y2, type: 'bottom-right' },
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];
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for (const corner of corners) {
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if (
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x >= corner.x - handleSize &&
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x <= corner.x + handleSize &&
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y >= corner.y - handleSize &&
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y <= corner.y + handleSize
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) {
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return { boxIndex: i, corner: corner.type, pos: corner };
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}
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}
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}
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return null;
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}
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// Ensure we don't double-bind if Gradio reuses the DOM node.
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if (canvas.dataset.bound === '1') {
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redraw();
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return;
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}
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canvas.dataset.bound = '1';
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// If the <img> fails to load, draw a message on the canvas.
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imgEl.addEventListener('error', () => {
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ctx.clearRect(0, 0, displayWidth, displayHeight);
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ctx.fillStyle = '#ffcccc';
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ctx.fillRect(0, 0, displayWidth, displayHeight);
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ctx.fillStyle = 'black';
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ctx.font = '16px Arial';
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ctx.fillText('Image failed to load', 10, 30);
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}, { once: true });
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// Initial draw
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redraw();
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canvas.addEventListener('mousedown', (e) => {
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const rect = canvas.getBoundingClientRect();
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const x = (e.clientX - rect.left) * (displayWidth / rect.width);
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const y = (e.clientY - rect.top) * (displayHeight / rect.height);
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selectedCorner = getCornerAt(x, y);
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if (selectedCorner) {
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isDragging = true;
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selectedBoxIndex = selectedCorner.boxIndex;
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canvas.style.cursor = 'move';
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} else {
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creatingBox = true;
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createStart = { x, y };
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dragStart = { x, y };
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canvas.style.cursor = 'crosshair';
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}
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});
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canvas.addEventListener('mousemove', (e) => {
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const rect = canvas.getBoundingClientRect();
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const x = (e.clientX - rect.left) * (displayWidth / rect.width);
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const y = (e.clientY - rect.top) * (displayHeight / rect.height);
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if (isDragging && selectedCorner) {
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const box = boxes[selectedBoxIndex];
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if (selectedCorner.corner === 'top-left') {
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box.bbox[0] = Math.min(x, box.bbox[2] - 10);
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box.bbox[1] = Math.min(y, box.bbox[3] - 10);
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} else if (selectedCorner.corner === 'top-right') {
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box.bbox[2] = Math.max(x, box.bbox[0] + 10);
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box.bbox[1] = Math.min(y, box.bbox[3] - 10);
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} else if (selectedCorner.corner === 'bottom-left') {
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box.bbox[0] = Math.min(x, box.bbox[2] - 10);
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box.bbox[3] = Math.max(y, box.bbox[1] + 10);
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} else if (selectedCorner.corner === 'bottom-right') {
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box.bbox[2] = Math.max(x, box.bbox[0] + 10);
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box.bbox[3] = Math.max(y, box.bbox[1] + 10);
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}
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syncHidden();
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redraw();
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return;
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}
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if (creatingBox && createStart) {
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dragStart = { x, y };
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redraw();
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return;
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}
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const corner = getCornerAt(x, y);
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canvas.style.cursor = corner ? 'move' : 'crosshair';
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});
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canvas.addEventListener('mouseup', () => {
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if (creatingBox && createStart && dragStart) {
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const x1 = Math.min(createStart.x, dragStart.x);
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const y1 = Math.min(createStart.y, dragStart.y);
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const x2 = Math.max(createStart.x, dragStart.x);
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const y2 = Math.max(createStart.y, dragStart.y);
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if (x2 - x1 > 10 && y2 - y1 > 10) {
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boxes.push({
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bbox: [x1, y1, x2, y2],
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label: 'knot',
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confidence: 1.0,
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source: 'manual',
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});
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syncHidden();
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redraw();
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}
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}
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isDragging = false;
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creatingBox = false;
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selectedCorner = null;
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selectedBoxIndex = -1;
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createStart = null;
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dragStart = null;
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canvas.style.cursor = 'crosshair';
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});
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})();
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"""
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class AnnotationApp:
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def __init__(self, images_dir: Path | None = None, model_weights: Path | None = None):
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self.images_dir = images_dir if images_dir else Path.cwd()
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@ -426,244 +633,25 @@ class AnnotationApp:
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img.save(buffer, format="PNG", optimize=True)
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img_base64 = base64.b64encode(buffer.getvalue()).decode()
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# Generate HTML with canvas and JavaScript
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# Build HTML without <script> tags (Gradio sanitizes them). The interactive
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# canvas logic runs via CANVAS_JS_ON_LOAD.
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boxes_json = json.dumps(boxes)
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html = f"""
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<div style="position: relative; display: inline-block; border: 1px solid #ccc; padding: 5px;">
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<div>Canvas Size: {display_width}x{display_height}</div>
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<canvas id="annotation-canvas" width="{display_width}" height="{display_height}"
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style="border: 1px solid #ccc; cursor: crosshair; max-width: 100%; height: auto; background-color: #f0f0f0;"></canvas>
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<div id="canvas-info" style="margin-top: 5px; font-size: 12px; color: #666;">
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Canvas ready - testing image loading
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boxes_escaped = html.escape(boxes_json)
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html_out = f"""
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<div style="display: inline-block; border: 1px solid #ccc; padding: 5px;">
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<div style="font-size: 12px; color: #666; margin-bottom: 4px;">Canvas Size: {display_width}x{display_height}</div>
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<textarea id="annotation-initial-boxes" style="display:none;">{boxes_escaped}</textarea>
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<div style="position: relative; width: {display_width}px; height: {display_height}px;">
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<img id="annotation-img" src="data:image/png;base64,{img_base64}"
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style="position:absolute; left:0; top:0; width:{display_width}px; height:{display_height}px;" />
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<canvas id="annotation-canvas" width="{display_width}" height="{display_height}"
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style="position:absolute; left:0; top:0; width:{display_width}px; height:{display_height}px; cursor: crosshair; background: transparent;"></canvas>
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</div>
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</div>
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<script>
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(function() {{
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const canvas = document.getElementById('annotation-canvas');
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const ctx = canvas.getContext('2d');
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const img = new Image();
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img.src = 'data:image/png;base64,{img_base64}';
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let boxes = {boxes_json};
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let isDragging = false;
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let dragStart = null;
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let selectedCorner = null;
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let selectedBoxIndex = -1;
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let creatingBox = false;
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let createStart = null;
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// Handle size for high DPI displays
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const devicePixelRatio = window.devicePixelRatio || 1;
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const displayWidth = {display_width};
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const displayHeight = {display_height};
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// Temporarily disable high DPI scaling to fix image display
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// canvas.width = displayWidth * devicePixelRatio;
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// canvas.height = displayHeight * devicePixelRatio;
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// canvas.style.width = displayWidth + 'px';
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// canvas.style.height = displayHeight + 'px';
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// ctx.scale(devicePixelRatio, devicePixelRatio);
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img.onload = function() {{
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console.log('Image loaded successfully, size:', img.width, 'x', img.height);
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redraw();
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}};
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img.onerror = function() {{
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console.error('Failed to load image, drawing test pattern');
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// Draw a test pattern if image fails to load
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ctx.fillStyle = '#ffcccc';
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ctx.fillRect(0, 0, displayWidth, displayHeight);
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ctx.fillStyle = 'black';
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ctx.font = '20px Arial';
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ctx.fillText('Image failed to load', 10, 30);
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ctx.fillText('Canvas size: ' + displayWidth + 'x' + displayHeight, 10, 60);
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}};
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// Force redraw after a short delay
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setTimeout(function() {{
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console.log('Timeout check - image complete:', img.complete, 'natural size:', img.naturalWidth, 'x', img.naturalHeight);
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if (!img.complete || img.naturalWidth === 0) {{
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console.log('Image not loaded, drawing test pattern');
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ctx.fillStyle = '#ccccff';
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ctx.fillRect(0, 0, displayWidth, displayHeight);
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ctx.fillStyle = 'black';
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ctx.font = '16px Arial';
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ctx.fillText('Waiting for image...', 10, 30);
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ctx.fillText('Canvas: ' + displayWidth + 'x' + displayHeight, 10, 50);
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}}
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}}, 500);
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function redraw() {{
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ctx.clearRect(0, 0, displayWidth, displayHeight);
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ctx.drawImage(img, 0, 0, displayWidth, displayHeight);
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// Draw boxes
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boxes.forEach((box, index) => {{
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const [x1, y1, x2, y2] = box.bbox;
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const label = box.label || 'knot';
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const conf = box.confidence || 1.0;
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// Draw box
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ctx.strokeStyle = 'red';
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ctx.lineWidth = 3;
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ctx.strokeRect(x1, y1, x2 - x1, y2 - y1);
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// Draw corner handles
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const handleSize = 6;
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ctx.fillStyle = 'red';
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ctx.fillRect(x1 - handleSize, y1 - handleSize, handleSize * 2, handleSize * 2);
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ctx.fillRect(x2 - handleSize, y1 - handleSize, handleSize * 2, handleSize * 2);
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ctx.fillRect(x1 - handleSize, y2 - handleSize, handleSize * 2, handleSize * 2);
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ctx.fillRect(x2 - handleSize, y2 - handleSize, handleSize * 2, handleSize * 2);
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// Draw label
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ctx.fillStyle = 'red';
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ctx.font = '16px Arial';
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const text = conf < 1.0 ? `${{label}} ${{conf.toFixed(2)}}` : label;
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ctx.fillText(text, x1, y1 - 5);
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}});
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// Draw creation box if creating
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if (creatingBox && createStart && dragStart) {{
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ctx.strokeStyle = 'blue';
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ctx.lineWidth = 2;
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ctx.setLineDash([5, 5]);
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const x = Math.min(createStart.x, dragStart.x);
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const y = Math.min(createStart.y, dragStart.y);
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const w = Math.abs(createStart.x - dragStart.x);
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const h = Math.abs(createStart.y - dragStart.y);
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ctx.strokeRect(x, y, w, h);
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ctx.setLineDash([]);
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}}
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}}
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function getCornerAt(x, y) {{
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const handleSize = 6;
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for (let i = 0; i < boxes.length; i++) {{
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const [x1, y1, x2, y2] = boxes[i].bbox;
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const corners = [
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{{x: x1, y: y1, type: 'top-left'}},
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{{x: x2, y: y1, type: 'top-right'}},
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{{x: x1, y: y2, type: 'bottom-left'}},
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{{x: x2, y: y2, type: 'bottom-right'}}
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];
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for (let corner of corners) {{
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if (x >= corner.x - handleSize && x <= corner.x + handleSize &&
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y >= corner.y - handleSize && y <= corner.y + handleSize) {{
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return {{boxIndex: i, corner: corner.type, pos: corner}};
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}}
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}}
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}}
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return null;
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}}
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canvas.addEventListener('mousedown', function(e) {{
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const rect = canvas.getBoundingClientRect();
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const x = (e.clientX - rect.left) * (displayWidth / rect.width);
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const y = (e.clientY - rect.top) * (displayHeight / rect.height);
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selectedCorner = getCornerAt(x, y);
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if (selectedCorner) {{
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isDragging = true;
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selectedBoxIndex = selectedCorner.boxIndex;
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canvas.style.cursor = 'move';
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}} else {{
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// Start creating new box
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creatingBox = true;
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createStart = {{x: x, y: y}};
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dragStart = {{x: x, y: y}};
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canvas.style.cursor = 'crosshair';
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}}
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}});
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canvas.addEventListener('mousemove', function(e) {{
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const rect = canvas.getBoundingClientRect();
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const x = (e.clientX - rect.left) * (displayWidth / rect.width);
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const y = (e.clientY - rect.top) * (displayHeight / rect.height);
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if (isDragging && selectedCorner) {{
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const box = boxes[selectedBoxIndex];
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if (selectedCorner.corner === 'top-left') {{
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box.bbox[0] = Math.min(x, box.bbox[2] - 10); // x1
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box.bbox[1] = Math.min(y, box.bbox[3] - 10); // y1
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}} else if (selectedCorner.corner === 'top-right') {{
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box.bbox[2] = Math.max(x, box.bbox[0] + 10); // x2
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box.bbox[1] = Math.min(y, box.bbox[3] - 10); // y1
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}} else if (selectedCorner.corner === 'bottom-left') {{
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box.bbox[0] = Math.min(x, box.bbox[2] - 10); // x1
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box.bbox[3] = Math.max(y, box.bbox[1] + 10); // y2
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}} else if (selectedCorner.corner === 'bottom-right') {{
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box.bbox[2] = Math.max(x, box.bbox[0] + 10); // x2
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box.bbox[3] = Math.max(y, box.bbox[1] + 10); // y2
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}}
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document.getElementById('canvas-boxes-data').value = JSON.stringify(boxes);
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redraw();
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}} else if (creatingBox && createStart) {{
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dragStart = {{x: x, y: y}};
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redraw();
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}} else {{
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// Update cursor
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const corner = getCornerAt(x, y);
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if (corner) {{
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canvas.style.cursor = 'move';
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}} else {{
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canvas.style.cursor = 'crosshair';
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}}
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}}
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}});
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canvas.addEventListener('mouseup', function(e) {{
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if (creatingBox && createStart && dragStart) {{
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const x1 = Math.min(createStart.x, dragStart.x);
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const y1 = Math.min(createStart.y, dragStart.y);
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const x2 = Math.max(createStart.x, dragStart.x);
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const y2 = Math.max(createStart.y, dragStart.y);
|
||||
|
||||
// Only add if box has minimum size
|
||||
if (x2 - x1 > 10 && y2 - y1 > 10) {{
|
||||
boxes.push({{
|
||||
bbox: [x1, y1, x2, y2],
|
||||
label: 'knot',
|
||||
confidence: 1.0,
|
||||
source: 'manual'
|
||||
}});
|
||||
document.getElementById('canvas-boxes-data').value = JSON.stringify(boxes);
|
||||
redraw();
|
||||
|
||||
// Trigger save (this will be handled by the parent)
|
||||
if (window.saveAnnotations) {{
|
||||
window.saveAnnotations(boxes);
|
||||
}}
|
||||
}}
|
||||
}}
|
||||
|
||||
isDragging = false;
|
||||
creatingBox = false;
|
||||
selectedCorner = null;
|
||||
selectedBoxIndex = -1;
|
||||
createStart = null;
|
||||
dragStart = null;
|
||||
canvas.style.cursor = 'crosshair';
|
||||
}});
|
||||
|
||||
// Make boxes available globally for saving
|
||||
window.getCurrentBoxes = function() {{
|
||||
return JSON.stringify(boxes);
|
||||
}};
|
||||
|
||||
// Function to update boxes from external call
|
||||
window.updateBoxes = function(newBoxes) {{
|
||||
boxes = newBoxes;
|
||||
redraw();
|
||||
}};
|
||||
|
||||
}})();
|
||||
</script>
|
||||
"""
|
||||
|
||||
return html
|
||||
return html_out
|
||||
|
||||
def _format_boxes_text(self, boxes: list[dict]) -> str:
|
||||
"""Format boxes for display."""
|
||||
@ -1282,7 +1270,11 @@ def create_ui(app: AnnotationApp) -> gr.Blocks:
|
||||
|
||||
with gr.Row():
|
||||
with gr.Column(scale=3):
|
||||
image_display = gr.HTML(label="Current Image", value="<div style='width: 800px; height: 400px; border: 1px solid #ccc; display: flex; align-items: center; justify-content: center; color: #666;'>Load images from Settings to start annotating</div>")
|
||||
image_display = gr.HTML(
|
||||
label="Current Image",
|
||||
value="<div style='width: 800px; height: 400px; border: 1px solid #ccc; display: flex; align-items: center; justify-content: center; color: #666;'>Load images from Settings to start annotating</div>",
|
||||
js_on_load=CANVAS_JS_ON_LOAD,
|
||||
)
|
||||
|
||||
with gr.Row():
|
||||
prev_btn = gr.Button("⬅️ Previous")
|
||||
@ -1291,7 +1283,7 @@ def create_ui(app: AnnotationApp) -> gr.Blocks:
|
||||
save_canvas_btn = gr.Button("💾 Save Canvas Changes")
|
||||
|
||||
# Hidden textbox to store canvas boxes data
|
||||
canvas_boxes_data = gr.Textbox(visible=False)
|
||||
canvas_boxes_data = gr.Textbox(visible=False, elem_id="canvas-boxes-data")
|
||||
|
||||
with gr.Row():
|
||||
threshold_slider = gr.Slider(0.1, 0.9, DEFAULT_DETECTION_THRESHOLD, label="Detection Threshold")
|
||||
@ -1614,6 +1606,12 @@ def main():
|
||||
default=Path(DEFAULT_MODEL_WEIGHTS) if DEFAULT_MODEL_WEIGHTS else None,
|
||||
help="Default trained model for auto-labeling (can be changed in GUI)"
|
||||
)
|
||||
parser.add_argument(
|
||||
"--port",
|
||||
type=int,
|
||||
default=DEFAULT_PORT,
|
||||
help="Port to run the GUI on"
|
||||
)
|
||||
args = parser.parse_args()
|
||||
|
||||
# Validate paths if provided
|
||||
@ -1651,7 +1649,7 @@ def main():
|
||||
|
||||
demo.launch(
|
||||
server_name="0.0.0.0",
|
||||
server_port=7860,
|
||||
server_port=args.port,
|
||||
share=False
|
||||
)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user